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Thread: Subterrainian Map Prettier Script

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  1. #1

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    Here's the original, i had to scale it down for obvious reasons:

    http://cgtextures.com/texview.php?id...bd480621160b0e

  2. #2
    Guild Adept Notsonoble's Avatar
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    So here's goofing around I did with this script in an attempt for an outdoor map... I think the shrubbery/undergrowth needs a little work but I was wondering what people thought of it... And I wanted to thank RobA for the script...
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    Community Leader Facebook Connected Ascension's Avatar
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    It certainly has a lot of potential. I'm assuming it generates random shapes that you can use as the forest. The pattern is tiling but what's important is the shape gen thing.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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    Guild Adept Notsonoble's Avatar
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    It's actually just a bit to render solid noise at the beginning, then crank the contrast all the way up, and run a displace on it... then run robA's script with a grass pattern and forrest pattern of preference (I forgot to make the forrest pattern seamless in the sample)

    I thought if a) I could get a better forrest pattern squared away, and b) people liked what they saw... I'd write a mini tut...
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  5. #5
    Community Leader jfrazierjr's Avatar
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    Not to be picky, but what I was actually hoping to accomplish was making the walls AND the floors transparent. This would allow for the ability to build up a tile set with nothing but the walls to give the feeling of depth and drop their own favorite pattern underneath. Granted, I will likely only use ones with the walls already filled in, but it would be a nice option to be able to drop transparent tiles with just the walls/shadows on top of an existing texture somewhere.
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  6. #6

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    Quote Originally Posted by jfrazierjr View Post
    Not to be picky, but what I was actually hoping to accomplish was making the walls AND the floors transparent. This would allow for the ability to build up a tile set with nothing but the walls to give the feeling of depth and drop their own favorite pattern underneath. Granted, I will likely only use ones with the walls already filled in, but it would be a nice option to be able to drop transparent tiles with just the walls/shadows on top of an existing texture somewhere.
    I don't know what you mean. Sorry

    No wall fill at all? I guess you could either turn off that layer or use a transparent pattern as a fill...

    -Rob A>

  7. #7
    Community Leader jfrazierjr's Avatar
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    Hmmm.. for some reason, I don't see the image attachment icon any more when I go to advanced on a reply....

    Quote Originally Posted by RobA View Post
    I don't know what you mean. Sorry
    Example link to png and link to xcf:



    xcf File

    Quote Originally Posted by RobA View Post
    No wall fill at all? I guess you could either turn off that layer or use a transparent pattern as a fill...

    -Rob A>
    yes, no wall fill at all. The hope was to be able to turn off wall fill while using the batch processor to be able to quickly get numbers of images as above quickly without having to do each manually.
    My Finished Maps
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    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
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  8. #8

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    Quote Originally Posted by jfrazierjr View Post
    Hmmm.. for some reason, I don't see the image attachment icon any more when I go to advanced on a reply....

    Example link to png and link to xcf:
    yes, no wall fill at all. The hope was to be able to turn off wall fill while using the batch processor to be able to quickly get numbers of images as above quickly without having to do each manually.
    OK.

    The simplest thing is to create a pattern that is fully transparent, and select that as the wall pattern fill. Then it will do what you want.

    Just create a new image, erase everything in it, make a selection and copy then paste as pattern and it will be accessible in your pattern list.

    (Technically, the same could have been done for the no floor option as well, but I wasn't thinking that way...)

    -Rob A>

    -Rob A>

  9. #9
    Community Leader jfrazierjr's Avatar
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    Oh.. duh.. thanks RobA... sometimes the simplest solution is the most overlooked..
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  10. #10

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    Hey! I'm new to these forums, but I LOVE this script. However I'm having one problem. I can't seem to change the look of the walls or floor no matter what I do! I'm fairly new to Gimp, but I'm not incompetent. I must be missing something but I simply can't get my textures off of those default gray ones, please help me out!

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