I used the bevel tool in edit mode and tested all the tools there. For sculpting i tested some of the modifiers. its all a bit confusing, like having a "mirror modifier" or simply right click > mirror.
Happy that i worked myself through the nodes, which are very strong.

The modelling itself is really basic stuff, the light took a lot more time to set up for the render. The dark stains all over are not on purpose but i accepted them as a nice effect in the end.

dungeonisotransparent.jpg

dungeonzaxis3.jpg

I have some other projects for Blender in mind. But my head is smoking, guess i will be doodeling cats for a week to cool down.

Thank you for help and motivation.