Quote Originally Posted by eepjr24 View Post
Two comments here. I would prefer more contrast between the levels (or walls versus floor if you prefer). Maybe smooth the textures on the floor more or increase the difference in color between the two? It seems to blend together too easily for my eyes.

In this section:

cavern.jpg

Is this the entrance to the cavern, sloping down from above?

I like the subtle but still discernible grid. The colors remind me of a mine with high iron content, with yellow and red oxides staining the stone.

- Ernie
Thanks for the comments

No, thats just the unfinished part. I stopped working the walls there, lol

Although I think if worked properly it will give a nice ramp up to higher sections, although that is for another multi tier I have in the back of my head.

I think as I bring texture back to the top layer, eliminate the rubble up there it will start to differentiate more. And once completed, walls will be all the way around which will help as well. I was going for the mine feel. Originally went gray, but have worked so much in that with the Endless Dungeon, I wanted a different color scheme.