Another update!

So a while back I increased the resolution of this project because I wasn't happy with the detail I could put on individual buildings. Since then I've been annoyed at the fact that the terrain (grass, cliffs, water, forests) still looked low-res, and it being the first thing I worked on was also kinda old and sloppy.

Soooo I redid the whole thing, and it took a while, and I went slightly insane re-doing all the little squiggles for the forests.

Overall, from afar you might not notice much of a difference, but the water was detailed with a kind of "depth" shading and higher res watercolour texture.
All the lines (coast, forests, cliffs) were redrawn and are a lot cleaner.
Forests were redrawn and tweaked, with a few bits of roads tweaked as well.
The entire light shading (not final projection shadows, just the shading) was redone based on the advice of Caenwyr with a light coming from the NW.

Most of the buildings are still WIP ("special" buildings or blocks) and haven't been changed since last time.

WIP_21(small).jpg