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Thread: My personal 30 days mapping challenge - dungeons

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  1. #1
    Guild Master Falconius's Avatar
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    I think they both look pretty great. It's a good clean style.

    In the second one though I'm not sure what I'm looking at. You've got he cave walls and the open space and then that pebbly textured area which are built walls maybe? But they also read as a depth change so look like a moat sort of thing. I think it could be solved if you had avoided differentiating them from the cavern walls and they just flowed out (if they are walls).

  2. #2
    Guild Member Facebook Connected darquill's Avatar
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    Thanks Falconius, yeah I tried two different styles in one map to see how it came out. My idea is that the walls (the pebbly area) are in ruin so you can actually see the top of them with some rubble, but I agree that it might be confusing

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