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Thread: Section 23 - The District of Yet Unnamed [Josiah]

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  1. #1

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    This is coming on really fast now, Josiah. Nice work with the sketch there

    The whole city should really have an underground several levels deep, a bit like Derinkuyu, in Turkey. That's carved out of soft volcanic rock, but we have ready made caves in our limestone karst that we would only need to modify.

    And we have even more reason to have ancient underground catacombs. There are far too many really dangerous creatures on Guildworld (if I've been browsing the Guildworld threads correctly) - including giants and dragons!
    Last edited by Mouse; 04-29-2017 at 10:28 PM.

  2. #2
    Guild Master Josiah VE's Avatar
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    Quote Originally Posted by J.Edward View Post
    Nice I like the illo for the underground market.
    I will have to get a bit more done on mine before I can work with you on coordinating the evil underground stuff.
    Thanks! I'm sorry, illo? What's an illo?
    Yeah, I'm not ready to start the evil underground stuff either.

    Quote Originally Posted by Mouse View Post
    This is coming on really fast now, Josiah. Nice work with the sketch there

    The whole city should really have an underground several levels deep, a bit like Derinkuyu, in Turkey. That's carved out of soft volcanic rock, but we have ready made caves in our limestone karst that we would only need to modify.

    And we have even more reason to have ancient underground catacombs. There are far too many really dangerous creatures on Guildworld (if I've been browsing the Guildworld threads correctly) - including giants and dragons!
    Thanks Mouse!
    Hmm. That would actually be pretty neat. I'll think about it.

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