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Thread: Thinking Big - Torq's landgrab - choose a territory

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  1. #1
    Guild Adept loogie's Avatar
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    ravells.. u sir are clever.

    landlocked lakes (i assume) are lakes with no rivers or any other means of water flowing to an ocean...

    and yeah, thats why i try to stay away from terrain gens, they're much to random for me... i try to make my own as geographically sound as possible, and let programs like arcview do the rest...

    i remember back in the day, i found some kind of work gen software that was amazing (from what i remember, and it was a long time ago, so it might not have been that good)... but from what i remember, it went through a planets birth... where it had its lava stage, cooling, continents were made, continental drift, rivers and lakes forming and so forth.. it even had climates, precipitation and a bunch of other stuff and it was all done in icons not fractal or bump mapping or anything... i played around with the shareware of it, but i was a kid so no money to buy it...
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  2. #2

    Post Not all lakes are like the Great Lakes

    Sure the Great Lakes have the St. Lawrence River to drain it and many lakes are the sources of rivers, however some lakes or inland seas are where the rivers flow to and only evaporate or fill the lake.

    Think of Lake Baikal, Aral Sea, the Caspian Sea, even the Dead Sea. Not all waters flow to the sea.

    I'm not countering the arguement that FT like most terrain generators have all water at sea level only is the real problem - just making a point.
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  3. #3

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    I am out for this round of land grabs. I would to focus as much of my time to my 3D planet generation. Hopefully it won't produce those sea level land locked seas and lakes.
    Last edited by DarkOne; 04-01-2008 at 12:31 AM.

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