Thanks, Chashio.
Just wondering if did not fade the background map a bit too much, though.
How about turning it about 5 degrees clockwise, so its more diagonal?
It seems a bit taller than it was before.
Other than that - nice
EDIT: maybe a purely tonal background? No darker. Its not the focus of the piece. Just desaturated.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
The new logo looks great Ilanthar! I don't think you faded the background to much, though I actually prefer the colored background over the grayscale one.
That's better on the angle
I really like it with a grey background, but you could try colourize with a warmer blue, maybe?
Maybe I'm just getting too fussy now!!!
Looks great as it is, Ilanthar.
EDIT: its a bit like picture straightening isn't it - left a bit.... right a bit.... left..... up.... down..... no - right a bit.....
Last edited by Mouse; 12-21-2017 at 02:16 PM.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Oh I LOVE that one - the one with the warm parchment background
If you don't like it plain, you could always add the map detail back in, but very very faintly in a suitable pale brown-grey ink?
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Creamy steel colour.
I like very much.... but best wait a bit so others can say what they think
EDIT: Possibly a slightly darker shadow on the lizard to make him look like he's standing on the map?
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying